Diablo IV - Zakarum | Exterior Architecture Kit

It can be humbling when real-world pieces/references make heavy lifting in your concept job. Concept design is not about ego; it's about the team, it's about the product, it's about players. And to do things that can bring clarity, make it easier for others, and help navigate bigger pieces - this is the job of a concept designer.
-
So much time has passed, and I don't remember who specifically built those things in 3D, but my respect and awe for our environment team have no limits - they just nailed it.

It was a lot of fun to visualize this facade

It was a lot of fun to visualize this facade

Windows can be SO COOL!

Windows can be SO COOL!

And dors, dors can be so adorable!

And dors, dors can be so adorable!

Some rough arch sketches

Some rough arch sketches

And yeah, sometimes a big part of my job is to organize information from Wikipedia

And yeah, sometimes a big part of my job is to organize information from Wikipedia

But if it's helping a team

But if it's helping a team

This is the right thing to do.

This is the right thing to do.