Konstantin Vavilov
Konstantin Vavilov
Concept Artist | Illustrator | Teacher
Aliso Viejo, United States

Summary

Always excited to connect with fellow creators
Find me on: instagram.com/vakon

At my core, I'm a problem-solver who happens to work in art.
Throughout my career – from founding an outsourcing art studio to leading teams as Art Director, Programme Leader, and Professor – I’ve discovered that every role boils down to the same fundamental need: solving problems that don't yet have solutions.
What I love most: taking on challenges where the path forward isn't clear. Whether it's establishing art pipelines, creating visual guidelines, building educational frameworks, or optimizing existing systems, I thrive on discovering what works and making it repeatable for others.

My expertise spans:
Studio leadership and team management
Concept art and visual development
Educational program design and teaching the next generation of artists
Art direction and pipeline optimization

Today, I focus on providing comprehensive art support for game development studios – from creating concept visuals to establishing sustainable art workflows to mentoring teams through the evolving digital art landscape.

Skills

Art DirectionConcept ArtConcept DesignEnvironment DesignIllustrationCharacter DesignProp DesignCreature DesignWorld BuildingTeam Management

Software proficiency

Photoshop
Photoshop

Productions

    • Video Game
      Teamfight Tactics (TFT)
    • Year
      2022
    • Role
      Art Lead
    • Company
      Riot Games
    • Video Game
      Diablo 4
    • Year
      2023
    • Role
      Senior Concept Artist
    • Company
      Blizzard Entertainment
    • Book
      World of Warcraft: Folk & Fairy Tales of Azeroth
    • Year
      2021
    • Role
      Illustrator
    • Company
      Blizzard Publishing
    • Book
      World of Warcraft: Exploring Azeroth: The Eastern Kingdoms
    • Year
      2020
    • Role
      Illustrator
    • Company
      Blizzard Publishing
    • Video Game
      Chronos: Before the ashes
    • Year
      2020
    • Role
      Outsource Studio Art Director (Dagger Crown) / Concept Artist
    • Company
      Gunfire Games | THQ Nordic
    • Video Game
      Remnant: From the ashes
    • Year
      2019
    • Role
      Outsource Studio (Dagger Crown) Art Direction and Concept Art
    • Company
      Gunfire Games | THQ Nordic
    • Video Game
      Darksiders III
    • Year
      2018
    • Role
      Outsource Studio Art Director (Dagger Crown) / Concept Artist
    • Company
      Gunfire Games | THQ Nordic
    • Book
      Book of Adria: A Diablo Bestiary
    • Year
      2018
    • Role
      Illustrator
    • Company
      Blizzard Publishing
    • Video Game
      Pathfinder: Kingmaker
    • Year
      2018
    • Role
      Concept Artist
    • Company
      Owlcat Games | Deep Silver
    • Book
      Battle for Azeroth™: Collector's Edition - World of Warcraft. Story Book: Elegy & A Good War
    • Year
      2018
    • Role
      Illustrator
    • Company
      Blizzard Publishing
    • Video Game
      HEX: Shards of Fate
    • Year
      2016
    • Role
      Illustrator
    • Company
      Cryptozoic Entertainment
    • Board & Card Games
      Pathfinder Roleplaying Game
    • Year
      2016
    • Role
      Illustrator
    • Company
      Paizo Publishing
    • Video Game
      Skyforge
    • Year
      2015
    • Role
      Concept Artist
    • Company
      Allods Team, Mail.ru, My.Com Obsidian Entertainment
    • Video Game
      Allods Online
    • Year
      2011
    • Role
      Concept Artist
    • Company
      Allods Team, Mail.ru
    • Video Game
      Disciples III renaissance
    • Year
      2009
    • Role
      Concept Artist
    • Company
      .dat